After finishing off the first scenario of Brazen Chariots (it was a draw) I decided I wanted to play something else. I opted for Ukraine ’43 (first edition), a GMT game designed by Mark Simonitch. I played this against the designer back in 2015 and this was an opportunity to refresh the experience.
The campaign is a puzzle for the Germans: how do you stop the Soviets who have overwhelming superiority and seemingly endless numbers of troops? While many gamers have a tendency to over think their play, this type of game requires it. If you put a unit one hex out of place, or fail to cover the area where the enemy breaks through, you will lose.
One of the aspects that is worth highlighting is that the game provides a Victory Point level that has to be attained to avoid defeat. This translates into a measure of success – for both sides. It also encouraged me to play the short scenario, reset the game and try it all over again.