Acquiring a win

acquire

This week’s session saw newcomer Amiram, John, Sheer, and Yehuda join Susan and me for a varied night of gaming encounters.

While I waited for Yehuda, I setup Amiram, John, Sheer, and Susan to play the classic Ticket to Ride: Europe.

Amiram was the only one completely new the game, but he picked it up well, and wasn’t that far away. Poor John, who had played the app version was rather cut up by the human players in the real game! Susan had the most tickets completed, but Sheer’s combiantion of tickets and longest network meant he was the winner.

Yehuda and I played Netrunner and Tash-Kalar while the others finished off their Ticket to Ride game. We scored one win apiece.

Susan retired, and the remaining five of us played Acquire. I think both Amiram and John were new to this game, but again both picked it up well. Indeed, John did so well I think he finished second, with Amiram, Sheer, and Yehuda close behind. But I got the win. (Don’t ask me why, but there are some games I know I will do well at, no matter what. Acquire is one of them.)

Thanks to all who came for helping make the night great fun.

Tash-Kalar

tashkalar

This has been waiting a long time for an outing. After yomtov lunch, Peleg and I took it for a quick spin, managing to get in one game of the basic level.

You have a deck of cards representing your faction. Each card has a pattern. If you match the pattern with your playing pieces, that summons a creature – that may destroy something on the board. If you summon, you get bonus actions. So, careful planning is required to get the best out of your troops, and the enemy is there to get in your way. There are frills, but that is the heart of it. And it is fast. Easily under an hour.

Afterwards I checked the rules – two sides of A4! – and saw we got stuff wrong, but nothing too bad. But despite the rules simplicity, it is very rich in strategy and tactics and that little taster has left me keen to get back to it soon.