On the table is Jim Day‘s game MBT, about the Cold War going hot in 1987, published by GMT. It is a tactical game (units are single vehicles or squads, and each hex is 100 meters) using the same core engine as Panzer, Jim’s WW2 tactical game, also from GMT.
I have the same issues with MBT as I do Panzer (see here) but was always going to get the game and try it out.
I have now played the initial two scenarios several times, using the basic rules, the advanced rules, and then my own mix of basic and advanced rules. I have also tried out some house rules (or variants, if you prefer) to try and fix bits and pieces. I have not come up with any magical solutions, but it is great fun trying things out.