Entering the arena

Avri, Azriel, Efrat, Rosalynn, and Sheer joined me for this week’s regular gaming session. Surprisingly, Mr Prompt (aka Sheer) was last to arrive, and late, so a group decision was made to kick off with Between Two Cities. I’m not sure if there was a connection, but another rarity occurred: Sheer finished in last place. Who won? Glad you asked. I did. Sort of. Actually, it was a tie between Azriel and me, but for some strange, illogical, unfair, and prejudicial tie breaking rule, Azriel won. So, I sort of won, but Azriel really won.

So far as the game play itself is concerned, there was a quick rules briefing required for some, but once started the play was straightforward. The different scoring for different types of tiles is neat, and although there is some considerable luck, there is more skill than may at first appear. I like it well enough to keep playing it.

We then moved on to 7 Wonders.

  • Efrat had never played it before, and – inevitably – struggled. She hung on like a trouper, however, and kept fighting for every last point until the bitter end.
  • Rosalynn cornered the science cards and amassed a might 40 points in that category alone. Unfortunately, there was little else on her scoreboard.
  • Avri went for a military win, did well enough with that and finance, but otherwise made little impact.
  • Sheer added to his military prowess with some blue and yellow cards, doing well enough to finish 3rd.
  • Azriel scored well in the final rounds, picking up some decent guild cards, and important sets of science cards. He was 2nd.
  • My blue card strategy turned out to be a winner. A couple of guild cards in the closing rounds made sure of victory.

Rosalynn went off for an early night, and the five remaining tackled Titan the Arena, a classic Reiner Knizia design.

The game is built on the theme of monsters fighting in an arena, with one eliminated each round. You start with eight, and stop when three are left standing. Each monster has a special power (extra draw, extra discard, swap cards, and do on) but you can only use the power if you play a card of that type, and you control the monster. Control is determined by the strength of your bets. You have poker chips to signal your bets, and each round the value of your bet is decreased. There is also a maximum of one secret bet per player which is tricky. It’s valuable if it survives, but at the outset it is a guess, really, of who will survive no matter the cards in your hand.

All were new to this except me, so I explained the rules and led by example, making a suicidal secret bet, and then desperately trying for some respectability. Let it be said that there was a lot of backstabbing in this game, and some of it even had a point…

Avri put me out of the reckoning, then Azriel, Sheer, and Efrat got in a tangle. I stayed clear, but still finished last. Most others were huddled above me in the ‘respectable score’ region, with Efrat a clear winner. Good, clean fun.

Thanks to all who came. It was fun.

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Between Games

First, an apology to Efrat. In the report of last week’s session, I should have mentioned that she brought the Manhattan Project game we played, and I also should have thanked her for bringing it. So, belatedly, thanks Efrat!

Now onto my report of this week’s session.

Azriel, Peleg, and Sheer came along and we started with a new game to all of us: Between Two Cities. It’s a tile placement game with shades of 7 Wonders. The neat thing is that you build two cities, not one, sharing one with the opponent to your left and right. Your score is the lowest city score you have.

The game is played in three rounds, with a hand of tiles dealt to you in each round. (The middle round has duplex tiles which are somewhat trickier.) There are different types of buildings, each with its own scoring mechanism. Neat. You choose (secretly) two to play, and pass on the rest. Then, after placement, you pick up those tiles you have been passed, choose two, pass on the rest, and so on.

A city – but not a high scoring one!

The game is fast, and I suspect has greater depth than we gave it credit. For example, since you know the pool of tiles, you can guesstimate what the other players are holding and likely to play so as to improve their cities.

The scores were close, but Sheer’s two cities were top and that made his lowest score the best score. I think what was also interesting is that we played without table talk, and that smoothed and sped up play. I want to try this again.

While I remember: this game also game with a unique set of starting player cards. You draw randomly, and it tells you how to determine the starting player. For example, alphabetical by city of birth. This is a neat idea that is, of course, available to use for all games. Maybe I will adopt it as the house standard.

Then, an old favorite: Dominion: Dark Ages. We took five basic action cards and five from Dark Ages to give a slow, smouldering deck. I went for a money strategy and an early finish. Sheer and Azriel were using Rampage and Pillage cards, and Peleg was doing that too, but with a bit more variety. My strategy paid off just in time, as I was able to finish the game and claim the win by a mere two points.

We ended the night with a three handed game of Eight Minute Empire while Peleg busied himself on a conference call with Bill Gates, Larry Page, and Warren Buffet. Sheer had never played this. After playing it, he described it as ‘the worst game I have played in a long time’ so I don’t think he’ll be playing it again soon.

It was Azriel whose play was spot on, and he handily beat Sheer and me. Once again, he professed to not understand the set scoring. Once again, he scored the most for his sets…

As an aside, Sheer’s comment reminds me to note that every gamer has his own style of game that he likes or dislikes. For example, when we played Santiago, Efrat said she disliked auction based games. And then there’s my own dislike of complex abstract games. Then again, for every game we hate there will be many gamers who love it. It’s a funny old world the world of gaming. Thankfully!

Thanks to all who came and made the night so much fun. We had a lot of laughs.

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