Prosperous Gaming


At last the chagim are over, and a return to some sort of routine was possible. So, what better way to celebrate than restarting the regular games sessions? Newcomer Avri joined Azriel, Peleg, Rosalynn, Sheer, and me for some across the board action.

At the faraway end, Avri, Peleg and Sheer played a thrilling game of Automobiles. (At least, it sounded thrilling.) I believe Sheer won, though there were a couple of great runes celebrated by the others in the run up to the finishing line.

Then the terrific trio switched to R-Eco, with Sheer and Avri fighting it out to their mutual destruction, leaving Peleg to survive for the win. He’s a mean recycler is our Peleg!

At my end, Azriel, Rosalynn, and I played Dominion: Prosperity. Azriel won that by a single point. His combination was not that efficient, but did allow him run through his deck virtually every turn, with more than enough money to keep buying victory points. Rosalynn and I seemed to get caught with dud hands jammed up by these same victory point cards, but sadly not enough of them.

Then the same three did a quick game of Splendor. Just as I was about to get my ducks in order (or cards in this case) Rosalynn claimed the win.

They retired, and I joined Avril, Peleg, and Sheer for a closing game of Reibach & Co. The lead went from player to player in the three scoring rounds, but I lucked out the best and managed a win by a couple of points. Luck, of course, played its part. The others refused to agree with me that it was the ultimate game of skill. Spoilsports!

Thanks to all for coming and making the night.

May your games always be good fun.

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Two out of three isn’t bad

With Peleg and Sheer unavoidably detailed – they had an urgent meeting with their respective hairdressers – Rosalynn brought along her daughter Eliana, and we had a pleasant three person gaming evening.

We started with Ticket to Ride Nordic Countries, as it is designed specifically for 2-3 player play. Eliana was familiar with the core game, and she had no trouble picking up the differences. Play went smoothly, with Eliana crushing my hopes for victory by inadvertently – I think – blocking me off from my main ticket route. Meantime, Rosalynn nabbed the long 9 space route, and sauntered to victory. Eliana was second. I was after Eliana…

We moved on to Ivanhoe, a game which I taught Eliana and Rosalynn to play. Of course, I taught it so well, Eliana won. Rosalynn had gone in to an early lead, Eliana and I caught up, and then the youngster just kept going for the win.

We finished with Take it Easy and finally I could claim a win.

The ladies won two out of three, though. Not bad, eh? Eliana proved herself a genuine game player. They must have interesting games in that household given the number of good players there.

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Prosperity Gaming

Last week’s session was a five person spot of prosperity gaming: Azriel and Rosalynn brought Dominion: Prosperity, and – along with Peleg and Sheer – we played two games of this fine Dominion expansion. The expansion is, as you would expect from the title, one that focuses on money, wealth, and the generation of those key assets. It’s a shame this expansion is out of print, as it was fun to play, and merits further attention.

As for the two games, I won the first – using the recommended “Beginner” mix of cards – and Sheer won the second – using a more interactive recommended set. One potential downside of Prosperity is that there are a few attack cards, but bugger all I could see that would work as an effective defense. Perhaps the Watchtower card – which allows you to draw till your hand is at six cards – is the best tool in the box for defense.

Afterwards, we moved on to Reibach and Co, which all of us had played before except for Azriel. I explained the rules, but must have done a bad job, as he really struggled and did not get much of a score. However, Azriel did say he wanted to play it again, so it cannot all have been bad. Sheer, Peleg, and I managed to mess up each other’s scores so well that Rosalynn skipped into first place in the last scoring round. Yeah for Rosalynn!

Another fun night. You cannot ask for better than that.

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A night with Andreas

Last week’s session saw Azriel, Rosalynn, Sheer, and me have a night of two games by Andreas Seyfarth. Both are classics, of some age, but still endure.

First up was the meaty challenge that is Puerto Rico. To give you an idea of how seriously some people play this, the Puerto Rico sessions at the World Boardgame Championships used to record the players’ moves. Frightening. I don’t think any of us are likely to be in the finals of that event for a while. Anyway, off we jolly well went, and had an engrossing game that ended – surprisingly – in two ways.

The first, and biggest, surprise was that I won. The second surprise was that Sheer later confessed he hated the game. I should have taken the hint when he asked for several rules explanations, though he had played it many times. He really must hate it to have so emptied his excellent gamer’s brain of the Puerto Rico basics. I promise, Sheer, we won’t play that one again! Rosalynn and Azriel had decent scores, but just couldn’t get enough points to claim the win.

Second was Andreas very cut down card game version of Puerto Rico, San Juan. Funnily enough, Sheer likes this game, and he did pretty well. Unfortunately for him, Rosalynn did better, and claimed a memorable win. It was memorable for me, because I so badly played the opening rounds that I was doomed to finish last from then, and knew it. But I smiled sweetly as we played and played and played until we got to the end. Azriel’s got a good handle on the game, but he just lost out to Sheer for the second place. I was so far back, I should have finished fifth…

Despite the San Jaun disaster, I had a great night with Andreas’ games. Thanks to Sheer for playing Puerto Rico, and to everyone for coming along.

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Five Players, Four Laps


Azriel, Peleg, Rosalynn, and Sheer came long this week, and we decided to change things a little by playing a longer version – four laps instead of two – of Automobiles. The rules recommended five laps, and I am glad I was able to cut that down by agreement, as for me the game dragged. Primarily this was because I played it badly. Sheer, on the other hand, played it quite well, and was the eventual winner.

In this card management game (that cleverly uses wooden blocks as the cards) the key is to get the right balance in your deck. For example, I had too many cards in my deck, so struggled to get to the few good cards I needed. That having been said, there was one turn when Sheer was completely stumped and could not move – something I will return to – and was at risk of losing. At that point, Rosalynn and Peleg were mounting a real challenge. (By then, I had already been lapped.) However, poor Peleg and Rosalyyn could not maintain the challenge when it mattered most. Azriel brought on a little burst near the end, but it was too little, too late. Well done Sheer.

Now, that thing I wanted to mention. To move on the board, you need to have the right color of cube (card, if you will) or you are stuck. Sheer might have been only stuck once, but it happened to others, and I suffered so badly. In other card management games, it is rare that there are turns when you can do nothing. Here, it can and does happen often. I suspect my criticism derives more from my poor planning and play – and I have actually won a game of Automobiles – but the game is not one of my favorites. Never mind.

Azriel and Rosalynn retired for the night, leaving Peleg, Sheer, and I to have a quick game of Dominion. Sheer went for an all out Witch card strategy. Peleg and I were far too kind and ignored that, allowing him to clobber us with Curse cards. Both Peleg and I were first to grab the key victory point cards, but our decks slowed down with the accumulation of curses, and Sheer ran out the winner. I hate the Witch card!

Despite playing Automobiles, it was still a fun night. That’s the real beauty of gaming.

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The Magnificent Seven

This week we were seven. (You would never have guessed, if I hadn’t told you, would you?) Azriel, Nechemiah, Laurie, Peleg, Rosalynn, and Sheer were in attendance, with Nechemiah slightly delayed by an over long commute that seemed to go on and on. So we started with six and a game of the excellent 7 Wonders.

It is a different game – still very much enjoyable – with that number, but I always take too long to adopt to the change in pace and scoring opportunities. Unsurprisingly, I was in contention right from the start – for the wooden spoon. I won it, easily. Peleg (who dislikes the game, but bravely plays it without complaint) beat me by a fair bit. Rosalynn (64 points), Laurie (66 points), and Azriel (68 points) were right up there, but just could not keep up with Sheer’s pace, and he won (78 points) with a combination of a big military and big guild score. Rosalynn deserved some kind of consolation, as she scored a whopping 54 points just from the science cards. Wow.

After that, Nechemiah joined in, and we split four and three. Nechemiah, Rosalynn, Sheer, and Peleg played the classic Acquire. Sheer won that. They followed it up with R-Eco, with Rosalynn getting her revenge.

The pack is about to be broken by Mr Blue and Mr Blue.

Meantime, Laurie, Azriel, and I played the newcomer Flamme Rouge, a light bike racing game with cool cards and pieces, giving each player two riders to get round the track. Laurie won that. However, although the game only awards a win to first past the post, using a house scoring system, Azriel would have tied for most points over the first four finishing. My racers were fifth and sixth…

Susan made us into a foursome, and then we played Dominion which I managed to win, so some consolation.

Another terrific night.

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A Grand Start

Azriel, Laurie, Rosalynn, and Sheer joined me in our last session.

We started with El Grande, a classic area control game. Everyone had played it before, but wanted a rules refresher. Then, off we went.

In the very first round, Sheer took advantage of an excellent opportunity by grabbing the first place action, and scoring 20+ points. The rest of us struggled to get to close to double figures…

From then on, we were all playing catch up. Slowly, but surely, we did catch up. (Well, some of us…) It appeared that one of the side effects of Sheer getting such an early, obvious and large lead, was that the other players – not just me! – were happy to use every reasonable opportunity to do him damage and cut away at his score. Azriel and Laurie were doing OK, but seemed to miss out on decent scoring chances. There is an element of luck in the game, and here it did appear as if they suffered from a dose or two of bad luck. Meantime, Rosalynn and I were the closest contenders, and a right thrilling finish it was. With the last score of the last area in the last round, I found myself as the winner by a point or two from Rosalnn and Sheer. An epic struggle. Based on that, if I ever get the chance to grab a big early lead, I won’t!

We then moved on to R-Eco, a card management game that I either do brilliantly well in, or badly. That night it was my turn to do badly. Laurie wasn’t doing too badly, but Azreil, Rosalynn, and I were definitely struggling. It was no surprise that Sheer won. The rest of us were pretty close to one another in our low scores.

After the others had departed claiming a need to go to bed, Sheer and I played 7 Wonders: Duel. That streak of luck that can seemingly turn a game came my way, as I collected lots of resources and lots of victory points. I was crushing Sheer. Of course, the inevitable happened, and with about half a dozen more cards to go to the end of the game, Sheer picked up enough science cards to claim a scientific victory. I was robbed! Great play by Sheer.

Thanks to all who came for making another great night.

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BKOA Games Night

Saved for another occasion

With the help of Peleg and Sheer, I hosted a games night for Beit Knesset Ohel Ari. I had no idea what the response would be, and while I would always prefer more people to come along and play games, those who did come appeared to have a good time. (I am open to correction, folks…)

“This is a game of survival!”

We started things rolling with The Walking Dead to get everyone into the mood. After counting up the bullets we had one survivor: Helena. A fine win to start the session.

After that we split into smaller groups.

Splendid action with Splendor

Sheer hosted Shelley and Stuart and Rosalynn. He led them through one game of Splendor (won by Rosalynn) and then Reibach and Co (won by Sheer).

This was a well fought game

Peleg hosted Emma, Naomi, Azriel, and Nechamia. He led his merry crew through Ticket to Ride Europe. Although Peleg won on points, we awarded the win to Naomi because it felt right. Emma picked up a prize for – I think – trying to complete the longest route in a five player game of Ticket to Ride, a tough, tough challenge.

Decisions, decisions

Meantime, I hosted Richard, Laurie, and Helena. At this table we played Alhambra. We had a bonus because Richard was able to give us some of the secret Jewish history of the real Alhambra. Absolutely fascinating. Unfortunately, I won according to the rules of the game, but I awarded the prize to Laurie.

Some happy prizewinners

That was it. Good fun (I hope) and a chance to spread the word: playing games is great!

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Driving to Victory

automobiles

Azriel, Rosalynn, Peleg, and Sheer joined me for the last pre-Pesach playing session, and a good one it was.

We started with Automobiles, a game that combines deck-building with a racing boardgame. This was new to Azriel and Rosalynn, but they were quickly up to, er, speed with the game mechanics. Azriel loves combinations, and was happy to do as many of these as he could, even if they weren’t the best for his chances of victory. Rosalynn, Peleg, and I competed to be second to last, as Sheer had decided he wanted to win from the back and stay in last place as long as possible. Come the final lap, Sheer made his break for the front and we all chased him. But a bad draw meant that Sheer’s bold stroke fell at the last hurdle, and I was first pass the post.

We finished the night with a combination of Dominion: Adventures and Dominion: Intrigue. It was very definitely my night, as I built up a stack of gold cards, and nobody else’s combinations got anywhere near to my buying power often enough. (I think most of the other players were still in shock from me winning the last game, as my previous efforts at it have been awful.) So, I managed the rare event of winning the second consecutive game of the night. Hopefully everybody else still enjoyed it…

Thanks to all who came for making another great night of gaming.

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