In the air, above Dunkirk

On the table, a Wing Leader – Origins scenario about the 2 June 1940 contribution by the British 611 Squadron towards the protection of the forces attempting to evacuate from Dunkirk. Against their combination of Spitfires and Hurricanes the German raiders have a mix of bombers (Ju 87B-1, He 111H, and Ju 88) escorted by Bf 109E1s and Bf 110C2s. On the ground, there’s a heavy flak unit and the port as targets.

The bombing attacks in this system are a bit of a lottery, so even if the Germans can get through to hit the target, the amount of damage is variable. Playing competitively I can see this as being a bit of a sore point, but in my solitaire excursions it’s all part of the entertaining narrative.

This is a clever system which can take a bit of getting used to. (It’s very different from every other air game I’ve seen.) The detail and the inevitable exceptions to important rules mean that it can take time to be fully comfortable with the rules. However, you can readily see the internal consistency, and once you are – if you will pardon the pun – up to speed, the game flows smoothly.

This expansion pack includes an attractive looking campaign about the air battle over Malta. At first blush it doesn’t look solitaire friendly because there is hidden commitment of forces. Maybe a random allocation can be constructed. However, the other 26 scenarios are more than enough to give you your money’s worth.

Now, back to the air over Dunkirk…