This is the Twitter motif of activist group IfNotNow:
And this is how it would look were there to be a truth in advertising law:
If anyone’s looking for source material to back up the above, I suggest taking a look here. (The Elder of Ziyon shows how every point made by the group in a Twitter feed about Gaza, the Palestinians, and coronavirus is a lie. Quite some achievement.)
I’m inclined to agree with the description of IfNotNow as a hate group. It’s the only rational explanation.
So, four years (what!?) after my original post, I am finally getting round to playing some more of this game and adding the information here.
One of the reasons for the passage of time is the combat system. When I first played it, I fairly quickly became disenchanted by how combats are resolved. (By way of reminder, there is no combat results table. You draw chits from a random pool and, depending on whether they match the situation, they inflict hits. For example, a chit might say that at 4:1 odds, the defender suffers two hits and the attacker suffers one. Another chit might say that if the attacker has artillery, the defender suffers one hit, and so on.) What seemed to happen to me was that in too many combats, despite often overwhelming odds, nothing happened. So, I gave up on the game and put it away.
In the current lockdown situation, where we are to stay at home, I decided that I would put a solitaire game on the table. In the intervening years, almost every comment I have seen about the game has been favorable. (And I generally adore John Butterfield’s work.) So, I chose this game and went for the German solo version. I play the Germans, and the system handles the Allies.
I played through the first couple of days and reset because I was making too many mistakes. Now I am having another shot.
In no particular order, here are my comments:
- I still don’t like the combat system. Let’s say I am enduring it.
- The solitaire activation system for the Allies is excellent. It’s well crafted, deep, fairly straightforward to implement, and is a real challenge to the opposing live player. It’s not fast, however.
- Considering the complexity of the processes, the rulebook is pretty damn good. Yes, there is errata, but it’s more than within acceptable limits.
- As well as a clever solitaire system, the system the active player uses is equally sharp. Essentially you have a set of cards – each, in general, with several options to choose from – and you decide how to use them. You may have to give up a juicy combat tactic for the sake of activating a formation, or bringing in reinforcements. Decisions! Decisions!
- The downside of all this high level of decision making is that it can cause paralysis analysis. Playing solo, that’s probably to be expected anyway. Just be aware that this is not a beer and pretzels fast blast through the Ardennes.
- The play aids are excellent.
- Because of the card activation – on both sides – there’s a lot of replayability.
The game comes with several scenarios. I’m aiming to properly play through the short (three-day) scenario twice to try and become more immersed in the game. Yes, I’ll have to grit my teeth and endure combat resolution. But it should be worth it. Besides, there’s another in the series due out this year, this time set in the Eastern Front. Kharkov. I think. Should be good.
Guess who the Guardian blames for Gaza’s Covid-19 challenges?
The correct headline for this article would be:
“Can Gaza cope with Covid-19 after years of wasting money on rockets instead of investing in its civilian infrastructure?”
But there’s no chance of the Guardian printing the truth. Not when it comes to Israel.
If only the Gazans loved their own people more than they hated the Jews.
I finally got to play this game, one of the series by Didier Rouy of Napoleonic battles. In this box you get Ocana, Salamanca, Vitoria, and Sauren.
I have played through Ocana to a resolution a few times, and am now on my umpteenth attempt at Salamanca.
The strength of the series is that you get good maps (though the absence of hex numbers is a pain), good looking counters, and a system that at its core, works. The main drawback is that to get historical results, you need to use the command and control rules. And these are not presented as a package, but us a menu of options. Without them, for example, the superior manpower (not quality) of the anti-French forces in Ocana, means the French are unlikely to repeat their historical success. However, the command rules don’t give you the starting orders for each side meaning you have to do some legwork before you can start playing – unless you want to just line them up and let them have it.
I managed to get Ocana to work (I think).
With Salamanca, I went down a different route. I said elsewhere that I really liked the Gamers’ Napoleonic Battles Series system. The scales are similar, but NBS is much faster to play because it does away with infantry fire other than for skirmishers. In particular, NBS allows the quality of the troops to have a real impact on close combat. In this system, numbers give you the edge. So, I have been trying to fit the close combat stuff from NBS into these battles, starting with Salamanca. Let’s just say, it’s not easy. But it is fun. I have been inspired to do more reading up on the subject, and each time come back to the table with something new to try out. It’s probably a case of me enjoying the journey, because I’ll probably never get to a decent finish.
It does also make me curious about how others play these games. But that’s a post for another time.
A month of solid good quality reading. Plenty to enjoy here.
The first in Garry Disher’s series featuring DI Hal Challis working at the Peninsula, south-east of Melbourne, Australia. Fortunately for us readers, while Challis is a well drawn and interesting character, the supporting cast is more robust and also worthy of attention. The backdrop is superbly drawn, with nuggets of observational beauty peppering the descriptions of life and death in this part of the world. The main plot here is about a serial killer targeting young women. While the plot is not as complex as some of the genre, it has enough twists to satisfy and is credible. In short, a good police procedural novel. Continue reading
Well, this will be a memorable Purim. Corona virus and the imposition of quarantine and isolation has had a widespread effect. The main shul minyan on Shabbat was much smaller than usual and tonight’s megillah reading similarly reduced – primarily because there are a ton of alternative smaller minyanim offering gatherings of less than 100 to comply with the Ministry of Health guidelines. Here’s hoping that very soon Corona virus will be a distant memory and never repeated.