We don’t need another hero

takenoko

This week, Azriel, Peleg, and Sheer joined me, as we welcomed Hero Realms to the group, and had another bash at Takenoko.

First off, the latest addition my collection: Hero Realms. It’s a development of Space Realms, and is a kind of supercharged Dominion – a deck building game – where you get to slash, kill, destroy attack your opponents while trying to fend off their assaults. In the standard game, each player starts off with 50 Life. Once you are down to 0, you are dead.

We played two multiplayer versions where the first dead player (so to speak) ended the game, and the player inflicting the fatal wound gets to claim the win. Sheer won two of these, knocking out (I think) me in one game, and Azriel in another.

Then we played a team version with Sheer and Peleg beating Azriel and me. That one dragged a bit, possibly because the suggested format gives each team 75 Life instead of 50. Just when I thought we were mired in a slow, slow draw, Sheer and Peleg broke the deadlock. As it happened, Azriel had built up a decent deck, and if we had lasted just one more turn, we would have won. So many near things…

In between we had played Takenoko, with Azriel wiping the floor with us. He seemed to be getting victory points every turn, no matter what he did. Quite an achievement.

Thanks to all who came. It was fun.

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