Recently collected by yours truly, via the unique experience known as the Israeli Postal Service:
Ouch! Fortunately, it was packed with a cardboard backing and the damage was minimal. (But I think Chris may want to use tougher envelopes in the future.)
What is it?
Bay of Bengal is a game about the Japanese raid in the Indian Ocean in April 1942. Designed by Markus Stumptner and Brian McCue, and produced by Chris Harding Simulations, it is a double blind system, with each hex being 185 km, each turn being four hours, and counters representing nine aircraft, one capital ship, or varying amounts of smaller craft.
Breaking free from the envelope were:
- A 32 page rulebook (including rules of about 16 pages, and the rest consisting of scenarios, notes, and the Uncertain Forces Tables. (I almost resisted asking where the Certain Forces Tables were. Almost.)
- Two identical A3 sized color maps.
- Two and a half sheets of one sided, not die -cut, color counters.
- Seven A4 sized status sheets to organize units (like carrier displays) and the turn record track.
- Two identical A4 sized, single-sided Player Aid cards.
It goes into the infernal ‘to be played queue.’ I know very little about this part of the war, so its ranking in the queue may be adjusted (downwards) while I track down some background reading – and add that to the ‘to be read’ queue!
However, I must say that the package looks attractive, and if it had been more solitaire friendly, I may not have been so patient. Meantime, congratulations to the designers in having this released, and also thanks to Chris Harding for feeding the habit that is this hobby. 8)