Normandy ’44 – Turn Two

Weather

It’s Overcast 2, meaning no Allied Air Support.

German Turn

The 12th SS Division arrives to take up position at Troarn, and elements of the 346th Division arrive to form a weak line south of Cabourg.

The 243rd and 709th Divisions start to mobilize.

East of Point l’Abbe, the 91st Division with help eliminates the Airborne 508th cadre.

North of Caen, the 21st Panzer Divsion and the British 3rd Division clash. Both suffer a step loss and hold position.

Elsewhere, the German forces are not yet strong enough to mount more attacks, and instead concentrate on trying to hem in the Allies and slow their advance.

Allied Turn

At Omaha, the beaches are too crowded to allow the follow-on troops, and the forces there need to break out. Unfortunately, despite naval support, the breakout is stopped dead in its tracks by a determined defense.

At Utah, a brigade of the the US 9th Division lands and goes into the stiffening line of defense. The forces here are satisfied with getting ready to breakout in a future turn.

At Gold, a brigade of the British 7th Armoured Division lands, and joins in the drive south, west, and east. Commonwealth attacks clear the naval batteries at Longues-sur-Mer, create decent space behind the beaches, and strike out to take Bayeux. These actions are not without cost, as several determined defense actions impose step losses on the Commonwealth forces.

Generally, at the end of the turn, the Allied position – apart from Omaha – looks reasonable. From an Allied perspective, it’s just as well the 12th SS and 21st Panzer are not around, or the beachhead would be in serious danger. It’s by no means safe, but there is time to remedy the situation, primarily because elsewhere the Allies are starting to pose multiple threats.

Rules Highlight – Main Assault Force

A quick word about one of the game rules that I really like. As the attacker in this game you must specify one attacking formation: the Main Assault Force (MAF). For example, let’s assume it’s the British 3rd Division.  All units of that formation, and one other unit (treated as attached if it is stacked with the MAF) attack at full strength. But other units are at half strength. The effect is that on the attack you must make an effort to keep your formations together. As the defender you also need to make an effort. Otherwise, when your counterattack opportunity arises, it will be less likely to succeed.

This is a neat, effective rule.

Now for the pictures:

Utah

Utah – the Allies are hemmed in. But apart from the troops to the south, it’s mostly a rag-tag set of defenders waiting to be smashed. Surely?

Omaha

Omaha – stuck, stuck, and still stuck. The Rangers hold on at Pointe du Hoc because the Germans take the cautious approach and decide not to attack. Notice the British troops in Bayeux and Port-en-Bassin. Notice also the Allied Army Boundary line (starting where the two flags are on the coast). Each force can only go one hex across to the other side. That may be enough to help Omaha free up. Tilly is out of the picture to the south-east.

Gold, Juno, & Sword

Gold, Juno, & Sword – British paratroopers have pulled back to avoid being surrounded and slaughtered. There are reasonable Commonwealth forces available, and some real space has been carved out behind the beaches, but it’s easy to see the massing German armor as a real threat.

Replay Links

Turn 1Turn 2 – Turn 3 – Turn 4Turn 5Turn 6Turn 7Reflections

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